We’re always on the look out for talent to join us.
Feel free to email us your CV and link to portfolio to firstname.lastname@example.org
Responsible for the overall running of a project, as well as managing and keeping up a consistent quality of the team’s work.
Preferably with the knowledge of HOUDINI, NUKE, environment and effects software.
LAYOUT ARTIST / VISUAL DEVELOPMENT ARTIST
Responsible for breaking down 2D storyboards into 3D shots, and staging every shot. Assists in designing and developing the look and feel of a scene, choreography of plane flights, battle scenes and storytelling aspect of the animated scenes.
Preferably HOUDINI Artist.
Responsible for accurate representation of 3D models of planes, aircrafts, pilots ect.
Any software is accepted – MAYA, HOUDINI, BLENDER ect. Condition: Models must import into HOUDINI.
Responsible for photorealistic textures of planes, pilots, aircrafts ect.
Condition: Textures must integrate with HOUDINI models.
EFFECTS ANIMATOR / ENVIRONMENT ARTIST
Responsible for adding natural or supernatural effects and elements, such as environments, atmosphere, outer space, clouds, fire, explosions, dust, rain, laser beams, projectile flight paths, etc.
LIGHTING ARTIST / TECHNICAL DIRECTOR
Responsible for setting up light and color. Ensures there is consistency in lighting, colour balance and mood.
MATCH MOVE ARTIST
Responsible for matching the camera movements in live action shots with 3D computer animations.
Responsible for rotoscoping live action frames where computer graphics will overlap or interact with live image.
Responsible for constructing the final scene with provided layers and preparing scenes for render.
Responsible for setting up general render options for a scene.
Preferably with the knowledge of Mantra, Arnold and VRay.